[Bug 11072] New: Gun Metal thinks POV2 Up is permanently set

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 7 02:47:51 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11072

           Summary: Gun Metal thinks POV2 Up is permanently set
           Product: Wine
           Version: 0.9.52.
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dinput
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: shacklein at gmail.com


Created an attachment (id=10091)
 --> (http://bugs.winehq.org/attachment.cgi?id=10091)
GunMetal demo v1.14, WINEDEBUG=+dinput, wine 0.9.52

Tested with Gun Metal full version 1.09.1.1, Gun Metal demo 1.01 and 1.14. Same
behaviour all-round.

When trying to set controls with a gamepad, Gun Metal picks up POV2 as pointing
up. My controller is PlayStation 2 style and has: X, Y, Z, Rz, POV1 and 12
buttons. The driver used is evdev (joystick_linuxinput.c), since Gun Metal
doesn't seem to detect joydev (joystick_linux.c) devices.

My theory is that at some point (I don't know where), the value for POV2, and
possibly POV3 and POV4, is getting set to 0 instead of -1. I haven't been able
to test this with other programs/games because they correctly detect that there
is only one POV.

Note that if you want to run even the demo of Gun Metal, you need native
quartz.dll, and I've had more luck getting the game to run when using
WINEDEBUG=+relay.


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