[Bug 6963] problem with DirectX

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 8 10:18:05 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=6963





--- Comment #3 from Roman Mamedov <roman at rm.pp.ru>  2008-01-08 10:18:05 ---
With Wine 0.9.51 and earlier, the described problem was fixable by setting
"IsKeepMinFrameRate" to "True" in game file Option.ini. This is equal to "Lower
detail" in game Options dialog. It dramatically reduces the amount of graphical
detail used by the game. Textures, models, motion, effect details, everything
is being reduced to much simpler and lower-quality variants. After this, the
game was starting correctly, without the described error message.

With Wine 0.9.52, "IsKeepMinFrameRate=True" seems to be no longer required to
start the game. It now seems to start fine in all cases.

However, with some combinations of surrounding game world landscape/objects,
and probably the number of characters simultaneously on screen, and the amount
of graphic details selected in Options dialog, the game can crash to desktop,
with the exact same error message which is mentioned in bug report. On average,
I think this happens once in two hours of gameplay.

I use Radeon X800GT with the free DRI drivers (Mesa 7.0.2).


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