[Bug 11114] New: System capability detection does not work in WiC

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 10 04:48:06 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11114

           Summary: System capability detection does not work in WiC
           Product: Wine
           Version: 0.9.52.
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: kde at 3danim.de


Created an attachment (id=10150)
 --> (http://bugs.winehq.org/attachment.cgi?id=10150)
World in Conflict startup log (+relay,+snoop)

When starting World in Conflict, the game complains about insufficient system
capabilities (Windows Version (no matter what is set in winecfg), available RAM
and "appropriate" 3D card).
Fortunately the game can be told to start anyway but the graphics options are
then severely restricted. This can be mitigated somewhat by using a native
dxdiagn.dll but SM3.0 water shaders are still not available then. See the
riviera screenshot in the game's AppDb entry and compare it e.g. to
http://uk.media.pc.ign.com/media/821/821566/img_4763025.html on Windows.

Attached is a +relay,+snoop log of the game up to the point when it complains.


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