[Bug 9612] Silent Hunter III: Crashes on loading a savegame at sea
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jan 14 13:19:56 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=9612
--- Comment #14 from knan-wine at anduin.net 2008-01-14 13:19:56 ---
Last line:
fixme:dsound:DSOUND_RecalcFormat Before FillMemory, dsb->tmp_buffer=(nil),
dsb->tmp_buffer_len=642344, dsb->device->pwfx->wBitsPerSample=16
Hmm. Running out of memory, then, perhaps? Why now, and not before the fingered
commit?
Memory: 2GB, +6GB swap, running on plain 32-bit x86.
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