[Bug 9612] Silent Hunter III: Crashes on loading a savegame at sea

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 14 13:19:56 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=9612





--- Comment #14 from knan-wine at anduin.net  2008-01-14 13:19:56 ---
Last line:

fixme:dsound:DSOUND_RecalcFormat Before FillMemory, dsb->tmp_buffer=(nil),
dsb->tmp_buffer_len=642344, dsb->device->pwfx->wBitsPerSample=16

Hmm. Running out of memory, then, perhaps? Why now, and not before the fingered
commit?

Memory: 2GB, +6GB swap, running on plain 32-bit x86.


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