[Bug 8683] section sign key input not working in WoW

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 19 04:16:22 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=8683





--- Comment #7 from Dmitry Timoshkov <dmitry at codeweavers.com>  2008-01-19 04:16:21 ---
(In reply to comment #6)

> If my bug is the same as the other posters, I have reliably reproduced the bug
> with Armagetron Advanced (www.armagetronad.net, less than 3MB). If you set the
> keyboard to something without deadkey, for example the US one (setxkbmap us),
> you can enter the console from the menu by pressing <`>. Now if you set the
> keyboard to something with deadkeys, such as the US-International one
> (setxkbmap us -variant alt-intl), you can't enter the console anymore by
> pressing just <`>, you need to press AltGr+<`>.

Isn't that exactly the same behaviour as you would get using native X11
applications, or just xev for testing?

> This happens because of the:
>         if (XFilterEvent( &event, None )) continue;  /* filtered, ignore it */
> line in dlls/winex11.drv/event.c . It is completely discarding all deadkey
> keypresses; to solve the problem you need to let deadkey keypresses generate
> WM_KEYDOWN messages (and then, to not break the deadkey handling in wine, you
> have to catch and store the result of XFilterEvent to pass to the
> TranslateMessage function when it is eventually called to handle the
> WM_KEYDOWN;

Wine relies on native dead keys support on the X11 side, so your patch would
simply break it.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list