[Bug 8770] Warcraft III freezes in BN ladder games after a few seconds/ minutes (ATI)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 19 06:10:37 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=8770
--- Comment #55 from evildead <ok.test.mail at gmail.com> 2008-01-19 06:10:36 ---
(In reply to comment #44)
> (In reply to comment #43)
> > Phew, I finally finished the regression testing. The patch that introduces the
> > freeze is this one:
> > http://source.winehq.org/git/wine.git/?a=commit;h=4ff4ba394ed56b2ea94553f90ed7935e85669914
> >
>
> Btw, a little information: I compiled wine 0.9.45 without the change in that
> patch (i.e. I reverted the changes and compiled 0.9.45). It works!
> But as the bug description says: there are these hiccups, at the time where the
> crash usually is. After looking a bit at the source code, I suspect those two
> things is connected, but I'm no expert.
>
hi,
i can confirm what reported by Kristian Buchardt. I have done the same test
compiling wine 0.9.53 (on debian etch with ati x1300). In server/process.c i
have changed the following line in function add_process_thread :
list_add_tail( &process->thread_list, &thread->proc_entry );
whith
list_add_head( &process->thread_list, &thread->proc_entry );
bnet is now playable. Instead of the freeze, i get the hiccup (like a little
lag, but the other players don't notice it)
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