[Bug 7229] WoW locks up

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 19 07:11:23 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=7229


JH <jorgen.hedlund at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |jorgen.hedlund at gmail.com




--- Comment #21 from JH <jorgen.hedlund at gmail.com>  2008-01-19 07:11:22 ---
I can confirm that this bug is still in effect.

Some info:
wine-0.9.53
World of Warcraft Client Patch 2.3.2


Linux version 2.6.22-14-generic (buildd at terranova) (gcc version 4.1.3 20070929
(prerelease) (Ubuntu 4.1.2-16ubuntu2)) #1 SMP Tue Dec 18 08:02:57 UTC 2007
(Ubuntu 2.6.22-14.47-generic)

CPU0: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+ stepping 03
CPU1: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+ stepping 03

I often see this problem in Battlegrounds and especially when I encounter
players from other servers. As I run WoW from the prompt I can easily alt-tab
and ctrl-c wine to restart it all (this often prevents me from being killed
btw, don't ask me  why ;-)

Other cases are when zoning.

This suggests what's being discussed in #13 & #14 and textureloading thingies.

I've not yet tried the schedtool stuff (#16) as I don't know how to revert
those changes if it doesn't help :-) (suggestions?)

In <wow install dir>/Logs/ there are logfiles that displays what WoW actually
detects, these I can attach if needed.

Note: A start->login->exit wow yields a 2.3GB logfile when using
WINEDEBUG=+all.


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