[Bug 11231] d3d8 tests fail with mesa OpenGL driver

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 25 04:04:33 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11231





--- Comment #7 from Jörg Höhle <hoehle at users.sourceforge.net>  2008-01-25 04:04:32 ---
>Do you use DirectDrawRenderer=opengl
I have not explicitly set it. make tests creates a .wine from scratch if not
already present so wine uses all default settings.

I changed it to gdi as by:
http://wiki.winehq.org/UsefulRegistryKeys
with no improvement:
../../../tools/runtest -q -P wine -M d3d8.dll -T ../../.. -p d3d8_test.exe.so
device.c && touch device.ok
*** glibc detected *** double free or corruption (!prev):

>random memory corruption happens with several mesa drivers
That might be it. I booted the older Breezy (2005.10) instead of Dapper
(2006.06) and the d3d8 tests succeeded (on the same binary, without
recompilation). [d3d9 crashes but that's likely another story.]

I also booted Gutsy (2007.10) from a live CD, and d3d8 passed the tests also.

So the summary becomes: wine >= 0.9.49 is unusable with gfx applications with
Ubuntu Dapper with the xorg intel i810 driver and/or(?) the Dapper version of
the Mesa libraries.
Is that precise enough? Could any other Ubuntu Dapper user please comment on
it?


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