[Bug 11231] d3d8 tests fail with mesa OpenGL driver

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 25 05:04:00 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11231





--- Comment #10 from Jörg Höhle <hoehle at users.sourceforge.net>  2008-01-25 05:04:00 ---
The above backtrace hinted at .../wine/dlls/wined3d/directx.c:448
(test_arb_vs_offset_limit) so I attached a trace of WINEDEBUG=trace+d3d.

Indeed the crash is is in glDeleteProgramsARB()
    GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0));
    GL_EXTCALL(glDeleteProgramsARB(1, &prog));
    checkGLcall("ARB vp offset limit test cleanup\n");
Still, with trace+gdi, the glibc message vanishes and turns into a page fault
on write access to 0x00000000 (see previous post). I don't understand why.

Regards,
 Jörg Höhle


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