[Bug 11231] d3d8 tests fail with mesa OpenGL driver
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 25 05:04:00 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=11231
--- Comment #10 from Jörg Höhle <hoehle at users.sourceforge.net> 2008-01-25 05:04:00 ---
The above backtrace hinted at .../wine/dlls/wined3d/directx.c:448
(test_arb_vs_offset_limit) so I attached a trace of WINEDEBUG=trace+d3d.
Indeed the crash is is in glDeleteProgramsARB()
GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0));
GL_EXTCALL(glDeleteProgramsARB(1, &prog));
checkGLcall("ARB vp offset limit test cleanup\n");
Still, with trace+gdi, the glibc message vanishes and turns into a page fault
on write access to 0x00000000 (see previous post). I don't understand why.
Regards,
Jörg Höhle
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list