[Bug 11348] New: EVE Online: character portrait parts are rendered with glitches

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 26 10:46:58 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11348

           Summary: EVE Online: character portrait parts are rendered with
                    glitches
           Product: Wine
           Version: 0.9.53.
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: phoenix at mail.ru
                CC: hverbeet at gmail.com


Created an attachment (id=10455)
 --> (http://bugs.winehq.org/attachment.cgi?id=10455)
Portrait with glitches

Since wine 0.9.53 almost all portraits in EVE Online are rendered with
glitches. You may see example in attachment.

I've regressed (dlls/wined3d only), it returned me following result:
------------------------------------------------------------
4863daf06a1e24e8b8f5de8f96b153d988e6964a is first bad commit
commit 4863daf06a1e24e8b8f5de8f96b153d988e6964a
Author: H. Verbeet <hverbeet at gmail.com>
Date:   Wed Jan 2 19:52:56 2008 +0100

    wined3d: Bind the surface texture in LoadLocation().

:040000 040000 75594eada64446a99acc088b585125cda0d98d60
f97c094ec683702f1d49c5a670b561fac529225e M      dlls
------------------------------------------------------------
Bug still exists in current git.


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