[Bug 11348] New: EVE Online: character portrait parts are rendered with glitches
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 26 10:46:58 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=11348
Summary: EVE Online: character portrait parts are rendered with
glitches
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: phoenix at mail.ru
CC: hverbeet at gmail.com
Created an attachment (id=10455)
--> (http://bugs.winehq.org/attachment.cgi?id=10455)
Portrait with glitches
Since wine 0.9.53 almost all portraits in EVE Online are rendered with
glitches. You may see example in attachment.
I've regressed (dlls/wined3d only), it returned me following result:
------------------------------------------------------------
4863daf06a1e24e8b8f5de8f96b153d988e6964a is first bad commit
commit 4863daf06a1e24e8b8f5de8f96b153d988e6964a
Author: H. Verbeet <hverbeet at gmail.com>
Date: Wed Jan 2 19:52:56 2008 +0100
wined3d: Bind the surface texture in LoadLocation().
:040000 040000 75594eada64446a99acc088b585125cda0d98d60
f97c094ec683702f1d49c5a670b561fac529225e M dlls
------------------------------------------------------------
Bug still exists in current git.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list