[Bug 10610] Gothic II: D3D7 crash after playing several minutes
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 26 15:24:36 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=10610
--- Comment #16 from juergenw_ at freenet.de 2008-01-26 15:24:34 ---
Quite difficult to achieve a retest, as Gothic/2 crashes right at start since
wine-0.9.53(and 54) with below unimplemented ntoskrnl function, at least on my
FC7 system:
wine: Call from 0x7b8414b0 to unimplemented function
ntoskrnl.exe.IoCompleteRequest, aborting
wine: Unimplemented function ntoskrnl.exe.IoCompleteRequest called at address
0x7b8414b0 (thread 001b), starting debugger...
Unhandled exception: unimplemented function ntoskrnl.exe.IoCompleteRequest
called in 32-bit code (0x7b841528).
This may be related to the below fixme at the end the wine build process:
fixme:ntoskrnl:KeInitializeTimerEx 0x110ad8 0
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