[Bug 14038] Max Payne 2: bullet time screen filled with solid color

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 8 16:58:11 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14038





--- Comment #6 from Tobias Jakobi <liquid.acid at gmx.net>  2008-07-08 16:58:10 ---
I noticed a similar problem when playing Half-Life 2.

During the intro sequence where the gman talks to you I don't see thing, it's
simply a flickering solid color screen.

As soon as this sequence ends and you sort of "wake up" in the train the
graphics work again.
I tried this both with backbuffer and fbo ORM, neither of them works. So HL2
probably triggers the same problem like MP2 with "postprocessing" set to high.

Cheers,
Tobias


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