[Bug 12717] Europa Universalis III: Borders drawn corrupted
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 10 14:06:03 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12717
Björn Michaelsen <bmichaelsen at gmx.de> changed:
What |Removed |Added
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CC| |bmichaelsen at gmx.de
--- Comment #12 from Björn Michaelsen <bmichaelsen at gmx.de> 2008-07-10 14:06:02 ---
Using the TOT21 mod and replacing the lines that start with:
float4 TerraIncognita =
with
float4 TerraIngognita = float4(0,0,0,0)
in the files terrain_2_0.fx and borders_2_0.fx I was able to get resonably
welllooking borders. (borders_2_0 for sea boarders, terrain_2_0 for land).
The shader script looks pretty reasonable - however the tex2D calls works on
the files TerraIncog.dds or TerraIncog.tga. I cannot find such a file in my
installation although I find teh other files named in the *.fx files.
So maybe this is a just a install issue?
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