[Bug 14558] New: DirectX : Missing sprite frames in Double Dragon Forever

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 18 15:12:55 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14558

           Summary: DirectX : Missing sprite frames in Double Dragon Forever
           Product: Wine
           Version: 1.1.1
          Platform: PC-x86-64
               URL: http://clebercasali.blogspot.com
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: cleberdemattoscasali-hotpop at yahoo.com.br


Wine's DirectX fails to draw some frames from the sprites. For example, when
the character is walking, the animation does not display and the character
looks static.

I think this problem started with wine 1.1.1.

It may be related to this bug: http://bugs.winehq.org/show_bug.cgi?id=13595
wich is also still present in 1.1.1.


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