[Bug 14038] Max Payne 2: bullet time screen filled with solid color

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 18 19:27:31 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14038


Tobias Jakobi <liquid.acid at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |stefan at codeweavers.com




--- Comment #16 from Tobias Jakobi <liquid.acid at gmx.net>  2008-07-18 19:27:31 ---
Regression testing between wine-0.9.45 and wine-1.0.0:

[d09cbcec91561186bee77aaba55b29cbf2d7e7ef] wined3d: Activate
GL_ARB_texture_rectangle.

Adding Stefan Dösinger to CC...

I'm also gonna do a regression testing between git master and wine-1.0.0 to
find out which commit brought back correct rendering (but left framerate
crippled).
But now I'm going to bed! :)

Greets,
Tobias


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