[Bug 14038] Max Payne 2: bullet time screen filled with solid color
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 19 06:00:21 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14038
Frank Roscher <onety-three at gmx.net> changed:
What |Removed |Added
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CC| |onety-three at gmx.net
--- Comment #22 from Frank Roscher <onety-three at gmx.net> 2008-07-19 06:00:21 ---
I'm on a GeForce FX 5700, driver version 169.12.
The problem occurs for me not only in Max Payne 2, but also in FIFA 08; in
current git the solid color has indeed been replaced by the proper 3D graphics,
but the performance is very bad here as well.
Curiously, Max Payne 2 now crawls (several seconds per frame) even on a
"medium" postprocessing level - and in situations that had been running
perfectly for a long time (about the start of the 0.9 series, I guess).
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