[Bug 14038] Max Payne 2: bullet time screen filled with solid color
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 19 12:50:21 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14038
--- Comment #32 from Tobias Jakobi <liquid.acid at gmx.net> 2008-07-19 12:50:21 ---
For reference, it resetted ORM to "backbuffer" to see what kind of differences
the last wined3d commits make.
Hack is still removed:
PPE=medium: See http://bugs.winehq.org/attachment.cgi?id=14361 for the effect
Performance is OK
PPE=high: Rendering OK, but performance BAD
Comparing to ORM=FBO the backbuffer performance is a bit better
Testing with hack applied now...
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