[Bug 14592] New: Soldat Performance Spikes

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 21 14:36:33 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14592

           Summary: Soldat Performance Spikes
           Product: Wine
           Version: 1.1.1
          Platform: Other
               URL: http://static.soldat.pl/downloads/soldatsetup15b.zip
        OS/Version: other
            Status: UNCONFIRMED
          Severity: enhancement
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: tehstealth at yahoo.com


I have been trying the Soldat 1.5.0 Beta out, and it works as well as the 1.4
version. However there is a bug (probably in 1.4 too, but I'm reporting it for
1.5b anyway) with the weapons selection menu and sprites. Especially with the
menu, Soldat lags horribly, and once you do select your weapon, everything is
fine again. Also, when sprites are drawn on the screen, it also seems to spike
a bit. Both instances are spitting out this, continuously:

 fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 913

Whatever that is, if that were fixed, it would probably be one of the last bugs
dealing with Soldat gameplay performance, as everything else is great!


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