[Bug 14609] Some DirectX vector math functions need to take a copy of the input vector.

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 23 08:11:09 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14609





--- Comment #1 from Andrew <andrew at nelless.net>  2008-07-23 08:11:09 ---
Created an attachment (id=15005)
 --> (http://bugs.winehq.org/attachment.cgi?id=15005)
Test case.

Attached is a example/test case.

All credit goes to my friend David, he tested it on Dev-C++ MingW on Windows
XP.  The function was lifted from WINE 1.1.1. Output on his machine is at the
bottom. As expected the Y and Z components of the vector are skewed.


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