[Bug 8357] EverQuest models not shown

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 23 12:52:26 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=8357





--- Comment #25 from Charity <AngeliqeR at gmail.com>  2008-07-23 12:52:25 ---
(In reply to comment #24)
> Charity: I've read the FAQ in the appdb.
> I am not reporting a new bug here, just updating this bug with current
> information.
> 
> The text your quoted is no longer valid. And i am not reporting that the game
> is crashing for me.
> 
> The ini changes you quote from the appdb faq does not make eq models appear.
> 

I'm not sure what is failing for you. Are you using an ATI card or NVIDIA card?
I installed wine 1.1.1 built from source. I then wiped my ~/.wine completely
and reinstalled EQ. Everything works fine with the modified dll. Your problem
sounded closely related to the TextureCache option issue. That is why I
suggested it.

Wine 1.1.1 has the same behavior as previous versions with EverQuest.
1. You must use the modified dll to get models to display properly.
2. TextureCache must be FALSE
3. VertexShaders must be TRUE
4. You have to use an NVIDIA card to get the best results with the modified dll
5. You have to run EQ on a single core on dual core systems. (Assumed since I
don't have a dual core machine to test this explicitly with)


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list