[Bug 14619] New: Civilization III: Polygons got Y-axis inverted

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 24 09:27:46 CDT 2008


           Summary: Civilization III: Polygons got Y-axis inverted
           Product: Wine
           Version: 1.1.1
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: cja at gmx.net

Created an attachment (id=15020)
 --> (http://bugs.winehq.org/attachment.cgi?id=15020)
Civ3: Wrongly placed boxes.

All boxes and polygones have their Y-axis inverted. It looks like the Y center
is in the middle of the screen, and posstive Y becomes negative and the other
way around.
Please have a look at the screenshot. The black boxes that seems to be
flying should be a frame around each "City information Box".

The same happens when you move around with a settler and is about to
build a new town. The polygon that shows the possible new borders has
also its Y axis inverted.

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