[Bug 14624] Metal Fatigue: crashes before game start

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 25 03:59:40 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14624





--- Comment #3 from Alan A. <grsfdhj at tiscali.it>  2008-07-25 03:59:38 ---
(In reply to comment #1)
> Please can you tell me if you are using OpenGL Render mode or DirectX

I'm using DirectX mode. I even tried changing the default 640x480 resolution to
1024x768 and it doesn't crash.

> The directX render mode will allow you to play through the single player mode.
> Skirmish is possible... if and only if you don't mind the default map, as
> attempts to change it will crash the game.

To me, it doesn't work. I can't play a thing.

(In reply to comment #2)
> I'll setup a 64bit system to test thing on as I've always using 32bit.
> 
> So my comment before maybe of no use to you.
> 

As I said inside the "description" field, the 32 bit laptop (with Slackware
12.1 installed) I have behaves the same as its bigger 64-bit brother, so I
think it's not a 64 bit environment related problem.


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