[Bug 14633] New: Morrowind: water plane z-buffer problem with pshaders

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 25 14:19:15 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14633

           Summary: Morrowind: water plane z-buffer problem with pshaders
           Product: Wine
           Version: 1.1.2
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: liquid.acid at gmx.net
                CC: stefandoesinger at gmx.at


Having rendering issues with the water plane when pixelshaders are activated (I
think the only thing that pshaders affect in Morrowind are the water plane).

Looks like some sort of z-buffer issue. Gonna attach screenshots.
Using TSE3: Morrowind version 1.2.0722.

The issues are no there if pshaders are switched off. Everything tested in
Seyda Neen so if you have to start a new game you don't have to travel far to
see this bug :)

Adding Stefan Dösinger since he is also CCed in this bug:
http://bugs.winehq.org/show_bug.cgi?id=10120
And #10120 also has to do with the water plane, so maybe both are somehow
connected...?!

Greets,
Tobias


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