[Bug 14673] New: Eudemons Online: In-game graphics rendered outside of virtual desktop

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 28 01:02:20 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14673

           Summary: Eudemons Online: In-game graphics rendered outside of
                    virtual desktop
           Product: Wine
           Version: 1.1.2
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P1
         Component: opengl
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: fatalitycomix at gmail.com


Overview:

After successful login to a game server, while emulating a virtual desktop (the
only known way to produce in-game graphics at all), the in-game graphics are
displayed 100% to the left of the virtual desktop. The input area remains the
same (within the virtual desktop).

See attached screenshot for an example of this glitch.

Steps to reproduce:

1) Set a built-in dll override for "MFC42.DLL" for both "play.exe" and
"soul.exe"
1a) Copy a recent Windows XP version of MFC42.DLL to wine's system32 folder.
2) Set graphics overrides for "play.exe" that include emulating a virtual
desktop of 1024x768 pixels @ 96 DPI.
3) Run "Play.exe" using wine.
4) Log in to a game server.

Actual Results:

The application ran and its in-game graphics were displayed outside of the
virtual desktop.

Expected Results:

The in-game graphics should be displayed within the virtual desktop, matching
the input area.


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