[Bug 14038] Max Payne 2: bullet time screen filled with solid color

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 28 16:26:44 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14038





--- Comment #60 from Tobias Jakobi <liquid.acid at gmx.net>  2008-07-28 16:26:43 ---
@Frank Roscher:
Remember the cropping issue in backbuffer mode that I had? The one you couldn't
reproduce.

I think it's dependent on ingame resolution. It tried ORM=backbuffer and
PPE=medium.

With 800x600 the cropping is there in bullettime mode (and also when fb effects
are used in the cutscenes).
With 1024x768 the issue is gone.

Could you possible check this on your card? I'm also going to check the other
resolutions you can select in the launcher.

Greets,
Tobias


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