[Bug 3688] Starscape is unplayable in Direct3D mode

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 3 17:21:19 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=3688





--- Comment #19 from Rich <Rincebrain at gmail.com>  2008-06-03 17:21:18 ---
Confirmed with 1.0-rc3:
$ wine Starscape.exe -c
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:win:EnumDisplayDevicesW ((null),0,0x32efe4,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1506
fixme:d3d:state_patchsegments (WINED3DRS_PATCHSEGMENTS,0.000000) not yet
implemented
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1506

And, again, no textures. I can screenshot it in contrast with the OpenGL
version, if you'd like, but it's just a black window with the version number in
the corner.


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