[Bug 13696] New: [S.T.A.L.K.E.R] Bug with -dsound (blocking device?)
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jun 4 19:44:40 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13696
Summary: [S.T.A.L.K.E.R] Bug with -dsound (blocking device?)
Product: Wine
Version: 0.9.6.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs at winehq.org
ReportedBy: ggrabler at gmail.com
I'm experiencing problems with patch 1.0006 and the -dsound option.
Following strange thing occurs:
-> I'm using kde4
-> Wine is configured to use ALSA
-> esound (esd) disabled
-> starting stalker with -dsound option
-> First movie plays sound
-> 2nd movie plays no sound
-> no sound in the menu
-> adding -nointro
-> sound in the menu
-> when starting a new game, the sound seems to "lock up", not continueing
playing / starting to loop the past 1-2 secs
-> I'm getting the following error (after the sound locked up):
err:ntdll:RtlpWaitForCriticalSection section 0x1ad3f60 "?" wait timed out in
thread 001b, blocked by 0009, retrying (60 sec)
Seems as if my output device got blocked - allthough, it's playing the OLD
sound (of the menu) and blocks the device with this.
Some time later, the sound stops, and another few secs later the error above
occurs.
// G
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