[Bug 7260] Graphical corruptions in Sim City 4

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 5 02:46:46 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=7260





--- Comment #6 from Markus <kde at 3danim.de>  2008-06-05 02:46:46 ---
Yes and no. The cars now draw fine behind the building sprites but drawing out
zones still has z-buffer issues. See screenshot.
I'm not sure if the green zone sprites should draw above or below the trees but
at least they should fill the entire area.
Tested version is Wine 1.0-rc3.


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