[Bug 9612] Silent Hunter III: Crashes on loading a savegame at sea
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jun 5 13:00:12 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=9612
--- Comment #20 from knan-wine at anduin.net 2008-06-05 13:00:12 ---
The crash has moved a bit, but there's still a running-out-of-address-space OOM
crash, yes.
Inside RtlSizeHeap today. Something ends up passing a null pointer as the third
argument to RtlSizeHeap, and RtlSizeHeap crashes. That's probably another minor
bug in itself, RtlSizeHeap is documented in the comments as returning -1 in
that case.
Tested with today's git, post-rc3.
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