[Bug 9612] Silent Hunter III: Crashes on loading a savegame at sea

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 5 13:00:12 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=9612





--- Comment #20 from knan-wine at anduin.net  2008-06-05 13:00:12 ---
The crash has moved a bit, but there's still a running-out-of-address-space OOM
crash, yes.

Inside RtlSizeHeap today. Something ends up passing a null pointer as the third
argument to RtlSizeHeap, and RtlSizeHeap crashes. That's probably another minor
bug in itself, RtlSizeHeap is documented in the comments as returning -1 in
that case.

Tested with today's git, post-rc3.


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