[Bug 9612] Silent Hunter III: Crashes on loading a savegame at sea

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 7 06:54:45 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=9612





--- Comment #22 from knan-wine at anduin.net  2008-06-07 06:54:44 ---
MaxShadowSize 0 fixes the OOM problem for me, thanks! We're back down to 1.0G
resident and 2722m virtsize. So that config key was added in 0.9.58, if I'm
reading the code right?

(Now I have another crash regression to track down instead, in d3d somewhere -
will file another bug for that.)


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