[Bug 13101] GLXBadDrawable when antialias ON (Nvidia driver bug?)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 7 09:21:52 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13101


Roderick Colenbrander <thunderbird2k at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|FIXED                       |REMIND




--- Comment #36 from Roderick Colenbrander <thunderbird2k at gmx.net>  2008-06-07 09:21:51 ---
As I mentioned before the patch was a workaround. It really prevents games from
using multisampling. Sure if you enable it in nvidia-settings then you of
course get multisampling.

The bug is an nvidia driver bug for sure as it appears to depend on resolution
and driver settings. Older drivers (<= 100.x) don't seem to have the problem.
Multisampling works fine in various games on my pc.


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