[Bug 13101] GLXBadDrawable when antialias ON (Nvidia driver bug?)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jun 7 09:21:52 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13101
Roderick Colenbrander <thunderbird2k at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|FIXED |REMIND
--- Comment #36 from Roderick Colenbrander <thunderbird2k at gmx.net> 2008-06-07 09:21:51 ---
As I mentioned before the patch was a workaround. It really prevents games from
using multisampling. Sure if you enable it in nvidia-settings then you of
course get multisampling.
The bug is an nvidia driver bug for sure as it appears to depend on resolution
and driver settings. Older drivers (<= 100.x) don't seem to have the problem.
Multisampling works fine in various games on my pc.
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