[Bug 13101] GLXBadDrawable when antialias ON (Nvidia driver bug?)
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jun 9 01:32:44 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13101
--- Comment #44 from Norbert Mihály <norbert79 at freemail.hu> 2008-06-09 01:32:44 ---
"It is an Nvidia bug because this GLXBadDrawable depends on the driver version
and driver options. A possible reason for the error can be that the driver is
out of video memory or so. A multisampled window requires a lot more video
memory (16x as much video memory for a 4x multisampled window)."
Yet, why did it work before and why does not it work in this version? Don't
come with Video Memory, because I used Multisampling and 16x antialising
before, and it worked, now what I can see is, that it works with ELF binaries,
but not with Wine. (I used to experiemnt a lot, when I got my videocard.)
I understand the technical point of view, but yet, this still does not explain
the real reason of this error. It can't be video memory, as it worked before.
(Btw: As far as I am concerned, neither Mafia nor Hidden and Dangerous 2 uses
multisampling, but antialising only!)
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