[Bug 13101] GLXBadDrawable when antialias ON (Nvidia driver bug?)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 9 05:50:08 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13101





--- Comment #51 from Roderick Colenbrander <thunderbird2k at gmx.net>  2008-06-09 05:50:08 ---
Wine isn't doing anything magical in plain opengl. Multisampling is a propery
of a pixel format. We create a window using a multisampling capable pixel
format and then a game should use multisampling. Does the issue also happen in
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=46 ?


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