[Bug 13225] Sacrifice: texture transparency problems (alpha test)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 9 17:16:15 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13225





--- Comment #19 from Alexander Dorofeyev <alexd4 at inbox.lv>  2008-06-09 17:16:15 ---
(In reply to comment #17)
> Tested on my FX, also works there.

Thanks.

> I didn't really test it on my desktop system in the past, so maybe I didn't
> notice this, but there are a lot of these messages on the console:
> err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for
> DirectDraw!, expect problems
> 
> Attaching a log...
> 

Hmm weird I've never seen this error on my system. Is my patch causing it
somehow or it's unrelated? The error itself is not always really an error. It
happens under some circumstances (like because of game bugs). Unless there are
visible rendering issues it can be ignored. Strange I'm not seeing it though.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list