[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 10 08:31:30 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #31 from Daniel Scharrer <dscharrer at gmail.com>  2008-06-10 08:31:30 ---
(In reply to comment #25)
> This is most likely not a wine problem, but rather an ATI driver problem.
Yes, but most likely just isn't good enough to report a bug, now isn't it.
After all, you wouldn't be very happy if people started reporting bugs for wine
where wine is actually working perfectly, but the application is full or bugs
(but may work on some version of windows running on some obscure hardware),
right?

(In reply to comment #27)
> The 'other linux games work well with my driver' argument doesn't hold.
Neither does the 'wine works with well with other drivers/cards' argument. Not
that I think that this is necessarily a wine bug. However, while we
(wine+ATI/AMD users) cannot show whether this is a but in wine or in fglrx the
'this must be a fglrx bug, since it only appears under fglrx'/'this must be a
wine bug since it is only exposed under wine' situation continues and the
status quo remains.

And even if this is shown to be a fglrx bug it would be very helpful to know
what fglrx is doing wrong / how wine exposes this bug (like for example what
GLSL code was passed to the driver), except just expecting the fglrx developers
to dig it up themselves. Not that this is in anyway your responsibility, but it
would be a more productive response than jast classifying any D3D problems
experienced with ATI/AMD cards as fglrx bugs.

If this seems like a rant, I apologize. That certainly wasn't my intention.
After all, the wine project is nothing short of a technological miracle and I
for one am very thankful for it.


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