[Bug 13771] Hitman: Codename 47 not taking focus in OpenGL mode

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 10 22:08:12 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13771





--- Comment #1 from bobgoat <bobgoat37 at yahoo.com>  2008-06-10 22:08:12 ---
(In reply to comment #0)
> OpenGL is now working as of 1.0-rc3 but, for me, the game not only won't go
> fullscreen using OpenGL, it refuses to take focus (using ratpoison wm). Even
> with fullscreen disabled so that the game starts as a window the focus stays on
> the terminal. However, direct3d is strangely enough working just fine.
> 
> NVIDIA driver 173.14.05 kernel 2.6.25 under Gentoo.
> 

Some more info. I'm using ratpoison, which is a tiling WM. I've discovered when
I have only one frame open the game actually runs fine in OpenGL. However,
OpenGL mode does seem to have problems when I'm running the game in one of two
or more frames, while direct3d doesn't have a problem with that. So it must be
a problem b etween the OpenGL part of wine and the way tiling WMs work.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list