[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 11 17:08:44 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929


Martin <deadlock at start.no> changed:

           What    |Removed                     |Added
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                 CC|                            |deadlock at start.no




--- Comment #40 from Martin <deadlock at start.no>  2008-06-11 17:08:43 ---
Wine didn't use to work to run Morrowind on my Sapphire Radeon 9600 graphics
card either when I was using the fglrx driver.

I just did a re-install of Debian Linux Stable(etch), upgraded it to
Unstable(lenny/sid), installed headers for the latest kernel in
unstable(2.6.25-2-686). Then I downloaded and installed ati driver 8.5 for
32-bit Linux. Then I had to build the module.

Then I restarted the PC, and now Morrowind runs. It runs really slow. Playing
in 680x460 with distance turned way down is barely playable, but at least it
runs. Still, the fglrx driver is really buggy and it keeps on crashing my X
server and even freezing my computer regulary, so it doesn't surprise me that
it is not playing nice for others.

Following information about my PC can be helpful:

PC: Fujtisu/Simens Scaleo L
Graphics card: Sapphire Radeon 9600
GLX client version: 1.4
GLX server version: 1.2
GLX version: 1.2
OpenGL version: 2.1.7537 Release
Amount of ram: 757 MB
Kernel: 2.6.25-2-686
CPU: Intel Celeron 2.00 GHz
Xorg version: 7.3


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