[Bug 13868] New: Starlancer crashes with force feedback enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 12 07:04:16 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13868

           Summary: Starlancer crashes with force feedback enabled
           Product: Wine
           Version: CVS/GIT
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dinput
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jcarthew at mbarron.net


I enabled force feedback in StarLancer and launched the game with wine
Lancer.exe. When the game loads/runs it's fine until you get into a mission.
The 3d scene loads fine and the audio plays but as soon as you begin to launch
which normally causes a force feedback rumble effect the game crashes out to
the command line. If you disable force feedback with the same joystick and
rerun the game you can get into the mission fine and play it normally. The
joystick is a Microsoft Sidewinder Force Feedback 2 and the force feedback
drivers are enabled in the kernel as per the instructions on force feedback in
wine.


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