[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 12 07:48:59 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #48 from Marc-Olivier Barre <marco at marcochapeau.org>  2008-06-12 07:48:58 ---
(In reply to comment #38)
> I disagree I am running RHEL 5 in 32 bit mode and have the issue...
> so I dont know that it is just a 64 Bit issue only... of course this may also
> be 2  issues masquerading as one...

Please, read the comments in this bug again.

Users of the ati-drivers on 64bit distros have the following issue: Wine
crashes when any kind of d3d app is run, as soon as there is anything 3D
related to display.

Users of the ati-drivers on 32 bit distros complain about issues like "well it
runs for a bit and then it crashes" or "One game runs well, but not the other"
or "games runs, but performance is bad".

These are separate issues.

Now just to make my point once more:
on the same hardware, using the same software and the same configuration:
64bit : exposes the behavior found in comment #1 to comment #10.
32bit : all worked fine, including but not limited to: half-life 2,
civilization IV, dxdiag...

32 bit users, please, stop reporting on this bug unless you really know what
you're talking about.

And in case you are still not convinced, read comment #17


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list