[Bug 13046] Intermittent audio looping in Beyond Good and Evil

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 13 21:01:42 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13046


Wai Ling Tsang <simotsa at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |simotsa at gmail.com




--- Comment #8 from Wai Ling Tsang <simotsa at gmail.com>  2008-06-13 21:01:42 ---
(In reply to comment #2)
> I was able to workaround the problem a little bit by adding a critical section
> on This->device->mixlock around IDirectSoundBufferImpl_Lock.
> 
> So it looks like the problem is because there are two separate locking
> mechanisms for dsound - the critical section and the RtlAcquireResource calls
> on This->lock inside buffer.c
> 

Could you post the patch for this workaround?


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