[Bug 12786] Framedrops in World of Warcraft (WoW)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 14 11:16:04 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12786


Robin Potter <vallidor at gangrenegang.com> changed:

           What    |Removed                     |Added
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                 CC|                            |vallidor at gangrenegang.com




--- Comment #3 from Robin Potter <vallidor at gangrenegang.com>  2008-06-14 11:16:04 ---
(In reply to comment #2)
> This could be anything from input to perhaps kernel things. I doubt it it
> opengl itself.

I've measured a huge variance between 0.9.60 to 1.0rc1 myself, and it's really
difficult to find an exact reason, but I suspect it has to do with changes to
the threading.

Under my present configuration (without any addons) I've managed to make the
game freeze for about half a second simply by initiating combat (or worse,
having combat initiated WITH my character).  This may or may not be related,
but I'll carry on with rc5 and see if I notice anything else.

I've found this change affects me in any area, more so in 'new areas', but also
in Azeroth.  My system is an AMD64 X2 6000 with 2GB of RAM and my video card is
an NVidia 9600 GT with 256MB of RAM.


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