[Bug 7814] EVE Online mini maps in agent missions/browser are corrupted

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 17 02:20:19 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=7814


Michael Jenkins <mdjenkins at comcast.net> changed:

           What    |Removed                     |Added
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                 CC|                            |mdjenkins at comcast.net




--- Comment #16 from Michael Jenkins <mdjenkins at comcast.net>  2008-06-17 02:20:18 ---
I'm getting this same graphic error running under wine but not the cedega
wrapped "native" client (That has different graphic and audio issues which
makes wine preferable to me).

In Game:
> If I use F11 or right click and select "Show in map browser" a system to initially open the map browser and I see the random textures. Before loading the random textures it begins to fade in the proper image for the Universe section of the map in before loading a random textures.
> I then press F11 to close the map browser and right-click on random system in a different region than was originally opened and select "Show in map browser" but the map browser does not open (may be a feature of the application idk).
>I then use F11 to open the map browser and the proper image for the region I clicked is drawn as is the proper image for the Constellation.
> Leaving the Map browser open, I then choose a different constellation in the same region and it's graphic is corrupt. I then go back to the uncorrupted region and it loads properly. Any Region, Constellation or System that loads properly once continues to load properly for that session. 

So... I do not believe it is a driver issue. It is capable of drawing the
proper texture but it is not able to draw them consistently. Additionally I am
able to still interface with the random/corrupt textures. All textures are
caching properly too (corrupt or not).

Hardware dual nVidia 9600GT SLi enabled

Wine Versions attempted:
1.0_rc4
1.0_rc5

Drivers Tested
171.06.01
173.08
173.14.05

Hope this Helps


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