[Bug 14038] Max Payne 2: bullet time screen filled with solid color
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jun 25 09:56:53 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14038
--- Comment #3 from Tobias Jakobi <liquid.acid at gmx.net> 2008-06-25 09:56:52 ---
(In reply to comment #2)
> Created an attachment (id=14271)
--> (http://bugs.winehq.org/attachment.cgi?id=14271) [details]
> not the same issue, maybe similar
>
> Don't have the problem with ati mobility radeon hd 2600 and ati-drivers 8.501,
> but I have glitches or something on the bottom. Don't know if this occurs in
> windows. Its playable.
>
I tested the game today on Jan's system and now the "glitched" part was not at
the bottom, but a stripe at the right of the screen. Looked like some texture
clamp issue.
This was with "post-processing effects" set to "medium" in the MP2 options.
OffscreenRenderingMode was left default (backbuffer).
The glitch went away after switching "post-processing effects" to high.
Setting OffscreenRenderingMode to fbo solved the problem also in the "medium"
setting.
I don't know about my system though, going to try it there with a non-default
OffscreenRenderingMode this evening.
Greets,
Tobias
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