[Bug 14038] Max Payne 2: bullet time screen filled with solid color

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 25 09:56:53 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14038





--- Comment #3 from Tobias Jakobi <liquid.acid at gmx.net>  2008-06-25 09:56:52 ---
(In reply to comment #2)
> Created an attachment (id=14271)
 --> (http://bugs.winehq.org/attachment.cgi?id=14271) [details]
> not the same issue, maybe similar
> 
> Don't have the problem with ati mobility radeon hd 2600 and ati-drivers 8.501,
> but I have glitches or something on the bottom. Don't know if this occurs in
> windows. Its playable.
> 

I tested the game today on Jan's system and now the "glitched" part was not at
the bottom, but a stripe at the right of the screen. Looked like some texture
clamp issue.

This was with "post-processing effects" set to "medium" in the MP2 options.
OffscreenRenderingMode was left default (backbuffer).

The glitch went away after switching "post-processing effects" to high.

Setting OffscreenRenderingMode to fbo solved the problem also in the "medium"
setting.

I don't know about my system though, going to try it there with a non-default
OffscreenRenderingMode this evening.

Greets,
Tobias


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