[Bug 14034] Max Payne 2: mirror reflections not working correctly

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 25 16:34:39 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14034





--- Comment #7 from Tobias Jakobi <liquid.acid at gmx.net>  2008-06-25 16:34:39 ---
Additional info:

fixme:d3d:transform_texture Non-power2 texture being used with generated
texture coords

This also appears in high-mode when ORM is set to backbuffer, not only if ORM
is set to fbo.


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