[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jun 27 13:14:50 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12929
Roderick Colenbrander <thunderbird2k at gmx.net> changed:
What |Removed |Added
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CC| |schuster.bernhard at googlemail
| |.com
--- Comment #70 from Matteo Modesti <mattemod at gmail.com> 2008-06-26 22:19:18 ---
Doesn't work for me... i applied the patch (after de-commenting the 2 lines in
dlls/wined3d/directx.c), but i couldn't even start Morrowind as without the
patch.
$ ./wine --version
wine-1.0-329-gdd01d39
I'll try with latest git and let you know, maybe attaching shell output.
--- Comment #71 from Roderick Colenbrander <thunderbird2k at gmx.net> 2008-06-27 06:59:29 ---
*** Bug 13335 has been marked as a duplicate of this bug. ***
--- Comment #72 from Matteo Modesti <mattemod at gmail.com> 2008-06-27 13:14:49 ---
Doesn't work for me, even with wine-1.1.0.
I also tried to revert the git AND comment out GL_ATI_separate_stencil and
GL_ATI_envmap_bumpmap, but nothing changed.
Forrest, could you please tell us all your infos?
For example your fglrx version (mine is Catalyst 8.5), your video card, your
HCU/Software/Wine/Direct3D values, if you use a virtual desktop and/or managed
windows, which native dlls you're using, which kernel, which distro (and if 32
or 64 bits), which audio driver, etc. etc.
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