[Bug 13599] Can't install Autocad 2005

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 29 05:18:06 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13599





--- Comment #55 from max at veneto.com  2008-06-29 05:18:05 ---
(In reply to comment #54)
> Created an attachment (id=14441)
 --> (http://bugs.winehq.org/attachment.cgi?id=14441) [details]
> +wgl,+opengl,+seh,+x11drv
> 
> Very strange stuff is happening. For instance the app is receiving a
> gl_drawable but then  a next call it can be gone again:
> 0013:trace:x11drv:X11DRV_ExtEscape SET_DRAWABLE hdc 0x51d8 drawable 3600045
> gl_drawable 0 pf 0 dc_rect (72,95)-(423,134) drawable_rect (268,209
> )-(756,560)
> 0013:trace:x11drv:X11DRV_ExtEscape SET_DRAWABLE hdc 0x51d8 drawable 3600045
> gl_drawable 0 pf 0 dc_rect (72,95)-(423,134) drawable_rect (268,209
> )-(756,560)
> 0013:trace:x11drv:X11DRV_ExtEscape SET_DRAWABLE hdc 0x51d8 drawable 3600045
> gl_drawable 3600045 pf 0 dc_rect (0,0)-(488,351) drawable_rect (268
> ,209)-(756,560)
> 0013:trace:x11drv:X11DRV_ExtEscape SET_DRAWABLE hdc 0x51d8 drawable 3600045
> gl_drawable 0 pf 0 dc_rect (72,95)-(423,134) drawable_rect (268,209
> )-(756,560)
> 0013:trace:x11drv:X11DRV_ExtEscape SET_DRAWABLE hdc 0x51d8 drawable 3600045
> gl_drawable 0 pf 0 dc_rect (72,95)-(423,134) drawable_rect (268,209
> )-(756,560)
> 
> Further I never see a call to X11DRV_set_win_format which is the call which
> must create the drawable. I don't see the glGetString call here but I see
> softwareRenderer getting called and it is 0xc0000005 error. I explicitly set
> WINEDEBUG as an environment variable but still it doesn't help. I get the
> impression that somehow not all debug info appears and that some strange stuff
> is happening. I doubt it is just GL.
> 

The glGetString is indeed called by the custom action (softwareemulation in
log). I put some traces inside wine_glGetString() and it's called, crashing on
glGetString call inside it. I've noticed too that it doesn't appear on logs,
but I guess it's because of missing traces in wine_glGetString().
You can see it with a +relay, or adding traces.
The crash IS in glGetString(), but I think too that something is happening
before it. Context IS null on glGetString call.

Max


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