[Bug 7643] Supreme Commander crashes during play

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 2 07:31:55 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=7643





--- Comment #50 from haarp <liquitsnake at gmx.net>  2008-03-02 07:31:54 ---
Another thing I noticed is that about half of the time, about one sec before it
freezes/crashes, the y-coordinates of the ground textures get inverted. The
textures becomes upside-down.

Supcom always had the bug that it displays the silhouette of units (like
shadows, but brown in color) with inverted coordinates. That means, units that
are at coordinate x=50 y=100 get their silhouette drawn at the coordinates x=50
y=900 (assuming the viewport is x=whatever y=1000 in size)

I never debugged something, but this inverted-y seems to be somehow related to
these crashes. Maybe this helps in figuring it out?


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