[Bug 10992] Sacred: Crashes on enter in wine 0.9.52

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 5 12:33:15 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=10992





--- Comment #32 from Rico <kgbricola at web.de>  2008-03-05 12:33:15 ---
My patch fixes only line 3711 and 3860 (in current git)
(http://source.winehq.org/git/wine.git/?a=blob;f=dlls/ddraw/device.c;h=eed378bc366556b39c647de519450a2117c7b236;hb=HEAD#l3707)
so specular isn't fixed with this patch.

I'll add these for specular (3867 and 3718), too. I missed this because I
haven't found the specular_funcs[WINED3DDECLTYPE_D3DCOLOR] (by looking there)
in
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/wined3d/directx.c;h=3d819f144a52c081f671a042fc68153d17df8986;hb=HEAD#l3233
, I've simply overseen it ;-), but it is there and there is properbly a copy
and paste mistake (line 3236)?
specular_funcs[WINED3DDECLTYPE_FLOAT3]      = (void *) warn_no_specular_func;
have to be
specular_funcs[WINED3DDECLTYPE_D3DCOLOR]      = (void *)
warn_no_specular_func;?


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