[Bug 816] Direct3D - Tanarus dosen't run

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 7 22:35:23 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=816


nittanylion <nittanylion06 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |nittanylion06 at gmail.com




--- Comment #26 from nittanylion <nittanylion06 at gmail.com>  2008-03-07 22:35:23 ---
Using ubuntu 7.10 w/ wine 0.9.57 in Win98 mode. I can run the game, and lobbies
/ menus are constantly flickering with mouse trails that do not disappear.
Virtually unusuable until I enter an arena on ONLINE mode (offline crashes, but
may be specific to the program and not WINE). If I turn off 3D HAL rendering in
options, and game runs smoothly in windowed and full-screen modes. At some
random interval, the game crashes, with the below errors in the error log.

Hope this helps!

There are (2) pertinent errors:

err:ddraw:IDirectDrawImpl_QueryInterface (0x13d798) The App is requesting a D3D
device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:IDirectDrawImpl_QueryInterface  (0x13d798) You may want to contact
wine-devel for help

AND this

WARNING: Trying to create a socket of type SOCK_RAW, this will fail unless you
have special permissions.


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