[Bug 11970] Serious Sam TSE 1.07: graphic bug (z-order)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 14 09:22:48 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11970





--- Comment #19 from Tobias Jakobi <liquid.acid at gmx.net>  2008-03-14 09:22:48 ---
(In reply to comment #17)
> Does the problem happen on videocards from different vendors?
Sure, like I said I can confirm it with the Intel i945 graphics chipset on the
campus computer system (I don't know the driver version though).
Then I can confirm it on a NV35 series nvidia card (the Geforce 5900 I
mentioned before). I find out the driver version of the NV35 this evening.
But I really doubt it's a hardware/driver problem (as it's not only happening
with nv hardware).

> 
> At least due to the pixel format change there are now dozens of pixel formats
> to choose from. If the issue appears only on a certain driver then it is most
> likely a driver bug (e.g. the driver not liking the specific format). It could
> also be a bug in our opengl32 code where we might not return the correct info
> for a certain pixel format. Even then the issue might only appear on certain
> drivers because due to the way each driver orders the pixel format list, the
> game might have received a different format.
> 
I have currently hard-masked a recent nv driver for my NV35 (169.xx ???
series). I could however remove the mask and test SS with this driver. Anything
more I can do?


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